Why Games and Gaming Might be the Best Way and Place in Which to Consider the Meaning and Purposes of Theological Education: A Reflection
The article focuses on intersection of a traditional mainline Protestant denominational seminary and cultures of community and practice outside of religious communities. It mentions impact of the new culture of technology, media, globalization, and the Internet, taking particular account of gaming c...
Autore principale: | |
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Tipo di documento: | Elettronico Articolo |
Lingua: | Inglese |
Verificare la disponibilità: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Pubblicazione: |
The University of North Carolina Press
2019
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In: |
Cross currents
Anno: 2019, Volume: 69, Fascicolo: 1, Pagine: 80-94 |
(sequenze di) soggetti normati: | B
Teologia evangelica
/ Formazione
/ Gioco
/ Comunità
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Notazioni IxTheo: | FB Formazione teologica universitaria RF Catechetica |
Altre parole chiave: | B
Theological Education
B Globalization B Religious communities B Protestants B Theological seminaries B VIDEO game culture |
Accesso online: |
Volltext (lizenzpflichtig) |
Riepilogo: | The article focuses on intersection of a traditional mainline Protestant denominational seminary and cultures of community and practice outside of religious communities. It mentions impact of the new culture of technology, media, globalization, and the Internet, taking particular account of gaming culture as an alternative space of gathering and meaning-making more traditional religious communities and purposes of theological education. |
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ISSN: | 1939-3881 |
Comprende: | Enthalten in: Cross currents
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Persistent identifiers: | DOI: 10.1111/cros.12361 |