Why Games and Gaming Might be the Best Way and Place in Which to Consider the Meaning and Purposes of Theological Education: A Reflection

The article focuses on intersection of a traditional mainline Protestant denominational seminary and cultures of community and practice outside of religious communities. It mentions impact of the new culture of technology, media, globalization, and the Internet, taking particular account of gaming c...

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Detalhes bibliográficos
Autor principal: Hess, Mary E. 1963- (Author)
Tipo de documento: Recurso Electrónico Artigo
Idioma:Inglês
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Publicado em: The University of North Carolina Press 2019
Em: Cross currents
Ano: 2019, Volume: 69, Número: 1, Páginas: 80-94
(Cadeias de) Palavra- chave padrão:B Teologia evangélica / Formação / Jogo / Comunidade
Classificações IxTheo:FB Formação teológica
RF Catequética
Outras palavras-chave:B Theological Education
B Globalization
B Religious communities
B Protestants
B Theological seminaries
B VIDEO game culture
Acesso em linha: Volltext (lizenzpflichtig)
Descrição
Resumo:The article focuses on intersection of a traditional mainline Protestant denominational seminary and cultures of community and practice outside of religious communities. It mentions impact of the new culture of technology, media, globalization, and the Internet, taking particular account of gaming culture as an alternative space of gathering and meaning-making more traditional religious communities and purposes of theological education.
ISSN:1939-3881
Obras secundárias:Enthalten in: Cross currents
Persistent identifiers:DOI: 10.1111/cros.12361