Why Games and Gaming Might be the Best Way and Place in Which to Consider the Meaning and Purposes of Theological Education: A Reflection
The article focuses on intersection of a traditional mainline Protestant denominational seminary and cultures of community and practice outside of religious communities. It mentions impact of the new culture of technology, media, globalization, and the Internet, taking particular account of gaming c...
Autor principal: | |
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Tipo de documento: | Recurso Electrónico Artigo |
Idioma: | Inglês |
Verificar disponibilidade: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Publicado em: |
The University of North Carolina Press
2019
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Em: |
Cross currents
Ano: 2019, Volume: 69, Número: 1, Páginas: 80-94 |
(Cadeias de) Palavra- chave padrão: | B
Teologia evangélica
/ Formação
/ Jogo
/ Comunidade
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Classificações IxTheo: | FB Formação teológica RF Catequética |
Outras palavras-chave: | B
Theological Education
B Globalization B Religious communities B Protestants B Theological seminaries B VIDEO game culture |
Acesso em linha: |
Volltext (lizenzpflichtig) |
Resumo: | The article focuses on intersection of a traditional mainline Protestant denominational seminary and cultures of community and practice outside of religious communities. It mentions impact of the new culture of technology, media, globalization, and the Internet, taking particular account of gaming culture as an alternative space of gathering and meaning-making more traditional religious communities and purposes of theological education. |
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ISSN: | 1939-3881 |
Obras secundárias: | Enthalten in: Cross currents
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Persistent identifiers: | DOI: 10.1111/cros.12361 |