Why Games and Gaming Might be the Best Way and Place in Which to Consider the Meaning and Purposes of Theological Education: A Reflection

The article focuses on intersection of a traditional mainline Protestant denominational seminary and cultures of community and practice outside of religious communities. It mentions impact of the new culture of technology, media, globalization, and the Internet, taking particular account of gaming c...

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Главный автор: Hess, Mary E. 1963- (Автор)
Формат: Электронный ресурс Статья
Язык:Английский
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Опубликовано: The University of North Carolina Press 2019
В: Cross currents
Год: 2019, Том: 69, Выпуск: 1, Страницы: 80-94
Нормированные ключевые слова (последовательности):B Протестантское богословие / Обучение / Игра (мотив) / Единство
Индексация IxTheo:FB Теологическое образование
RF Катехитика
Другие ключевые слова:B Theological Education
B Globalization
B Religious communities
B Protestants
B Theological seminaries
B VIDEO game culture
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Итог:The article focuses on intersection of a traditional mainline Protestant denominational seminary and cultures of community and practice outside of religious communities. It mentions impact of the new culture of technology, media, globalization, and the Internet, taking particular account of gaming culture as an alternative space of gathering and meaning-making more traditional religious communities and purposes of theological education.
ISSN:1939-3881
Второстепенные работы:Enthalten in: Cross currents
Persistent identifiers:DOI: 10.1111/cros.12361