"It's so normal, and … meaningful.": Playing with Narrative, Artifacts, and Cultural Difference in Florence

This article considers how player interactions with religious and ethnic markers, create a globalized game space in the mobile game Florence (2018). Florence is a multi-award-winning interactive novella game with story-integrated minigames that weave play experiences into the narrative. The game, in...

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書目詳細資料
Authors: Sundaram, Dheepa (Author) ; Gottlieb, Owen (Author)
格式: 電子 Review
語言:English
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出版: 2022
In: Gamevironments
Year: 2022, 卷: 16, Pages: 68-99
Review of:Florence (Sundaram, Dheepa)
Standardized Subjects / Keyword chains:B 設計 / Normativität / 世界主義 / Spieler / 相互作用
IxTheo Classification:ZB Sociology
ZD Psychology
ZG Media studies; Digital media; Communication studies
Further subjects:B Cosmopolitanism
B gamevironments
B 書評
B Ethnicity
B Pan-Asian
B Video Games
B 宗教
B Game Mechanics
B Hinduism
B Interactive Narrative
B Game Design
B Culture
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