Reacting to the Past and Role-Playing Games in Early Modern History

The author explores how history is portrayed in role-playing game Reacting to the Past, developed by Mark C. Carnes of Barnard College. Topics include how the game has spread since 2001, its interdisciplinary nature in depicting the early modern period, and how it portrays various historic aspects i...

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Αποθηκεύτηκε σε:  
Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριοι συγγραφείς: Fehleison, Jill 1965- (Συγγραφέας) ; Eurich, Amanda (Συγγραφέας)
Τύπος μέσου: Ηλεκτρονική πηγή Άρθρο
Γλώσσα:Αγγλικά
Έλεγχος διαθεσιμότητας: HBZ Gateway
Journals Online & Print:
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Fernleihe:Fernleihe für die Fachinformationsdienste
Έκδοση: Sixteenth Century Journal Publishers, Inc. [2019]
Στο/Στη: The sixteenth century journal
Έτος: 2019, Τόμος: 50, Τεύχος: 4, Σελίδες: 1142-1148
Σημειογραφίες IxTheo:ΤΑ Ιστορία
ZF Παιδαγωγική
Άλλες λέξεις-κλειδιά:B EDUCATIONAL games
B HISTORY education
B ROLEPLAYING games
B Early Modern History
B INTERDISCIPLINARY education
Περιγραφή
Σύνοψη:The author explores how history is portrayed in role-playing game Reacting to the Past, developed by Mark C. Carnes of Barnard College. Topics include how the game has spread since 2001, its interdisciplinary nature in depicting the early modern period, and how it portrays various historic aspects including slavery, race, religion, gender relations, Imperialism, genocide, the environment, nation-building, politics, and medicine.
ISSN:2326-0726
Περιλαμβάνει:Enthalten in: The sixteenth century journal