Reacting to the Past and Role-Playing Games in Early Modern History
The author explores how history is portrayed in role-playing game Reacting to the Past, developed by Mark C. Carnes of Barnard College. Topics include how the game has spread since 2001, its interdisciplinary nature in depicting the early modern period, and how it portrays various historic aspects i...
Autores principales: | ; |
---|---|
Tipo de documento: | Electrónico Artículo |
Lenguaje: | Inglés |
Verificar disponibilidad: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Publicado: |
Sixteenth Century Journal Publishers, Inc.
[2019]
|
En: |
The sixteenth century journal
Año: 2019, Volumen: 50, Número: 4, Páginas: 1142-1148 |
Clasificaciones IxTheo: | T Historia ZF Pedagogía |
Otras palabras clave: | B
EDUCATIONAL games
B HISTORY education B ROLEPLAYING games B Early Modern History B INTERDISCIPLINARY education |
Sumario: | The author explores how history is portrayed in role-playing game Reacting to the Past, developed by Mark C. Carnes of Barnard College. Topics include how the game has spread since 2001, its interdisciplinary nature in depicting the early modern period, and how it portrays various historic aspects including slavery, race, religion, gender relations, Imperialism, genocide, the environment, nation-building, politics, and medicine. |
---|---|
ISSN: | 2326-0726 |
Obras secundarias: | Enthalten in: The sixteenth century journal
|