Reacting to the Past and Role-Playing Games in Early Modern History
The author explores how history is portrayed in role-playing game Reacting to the Past, developed by Mark C. Carnes of Barnard College. Topics include how the game has spread since 2001, its interdisciplinary nature in depicting the early modern period, and how it portrays various historic aspects i...
Главные авторы: | ; |
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Формат: | Электронный ресурс Статья |
Язык: | Английский |
Проверить наличие: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Опубликовано: |
Sixteenth Century Journal Publishers, Inc.
[2019]
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В: |
The sixteenth century journal
Год: 2019, Том: 50, Выпуск: 4, Страницы: 1142-1148 |
Индексация IxTheo: | TA История ZF Педагогика |
Другие ключевые слова: | B
EDUCATIONAL games
B HISTORY education B ROLEPLAYING games B Early Modern History B INTERDISCIPLINARY education |
Итог: | The author explores how history is portrayed in role-playing game Reacting to the Past, developed by Mark C. Carnes of Barnard College. Topics include how the game has spread since 2001, its interdisciplinary nature in depicting the early modern period, and how it portrays various historic aspects including slavery, race, religion, gender relations, Imperialism, genocide, the environment, nation-building, politics, and medicine. |
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ISSN: | 2326-0726 |
Второстепенные работы: | Enthalten in: The sixteenth century journal
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