Indie and Dojin Games: a Multilayered Cross-Cultural Comparison

The article provides a comparative account of two paradigms of independent videogame production: the Japanese dojin (doujin) games and the increasingly global indie games. Through a multilayered analysis, it expounds the conceptual metaphors associated with indie and d jin games, traces the two move...

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Detalles Bibliográficos
Autor principal: Fiadotau, Mikhail (Autor)
Tipo de documento: Electrónico Artículo
Lenguaje:Alemán
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Fernleihe:Fernleihe für die Fachinformationsdienste
Publicado: [2019]
En: Gamevironments
Año: 2019, Volumen: 10, Páginas: 39-84
(Cadenas de) Palabra clave estándar:B Japan / Videogame / Programación / Tercero sector / Mundo occidental / Comparación intercultural
Clasificaciones IxTheo:KBM Asia
ZA Ciencias sociales
ZB Sociología
ZG Media studies; Digital media; Communication studies
Otras palabras clave:B Gaming in Japan
B D jin games
B Hobbyist game development
B participatory culture
B Indie games
B Cultural History
Acceso en línea: Volltext (kostenfrei)
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Descripción
Sumario:The article provides a comparative account of two paradigms of independent videogame production: the Japanese dojin (doujin) games and the increasingly global indie games. Through a multilayered analysis, it expounds the conceptual metaphors associated with indie and d jin games, traces the two movements respective histories, situates them in wider media environments, and compares their characteristic traits.
ISSN:2364-382X
Obras secundarias:Enthalten in: Gamevironments
Persistent identifiers:URN: urn:nbn:de:gbv:46-00107541-19