Indie and Dojin Games: a Multilayered Cross-Cultural Comparison
The article provides a comparative account of two paradigms of independent videogame production: the Japanese dojin (doujin) games and the increasingly global indie games. Through a multilayered analysis, it expounds the conceptual metaphors associated with indie and d jin games, traces the two move...
Главный автор: | |
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Формат: | Электронный ресурс Статья |
Язык: | Немецкий |
Проверить наличие: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Опубликовано: |
[2019]
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В: |
Gamevironments
Год: 2019, Том: 10, Страницы: 39-84 |
Нормированные ключевые слова (последовательности): | B
Japan
/ Видеоигра
/ Программирование
/ Добровольческий сектор
/ Западный мир (мотив)
/ Культурное сравнение
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Индексация IxTheo: | KBM Азия ZA Общественные науки ZB Социология ZG Media studies; Digital media; Communication studies |
Другие ключевые слова: | B
Gaming in Japan
B D jin games B Hobbyist game development B participatory culture B Indie games B Cultural History |
Online-ссылка: |
Volltext (kostenfrei) Volltext (kostenfrei) |
Итог: | The article provides a comparative account of two paradigms of independent videogame production: the Japanese dojin (doujin) games and the increasingly global indie games. Through a multilayered analysis, it expounds the conceptual metaphors associated with indie and d jin games, traces the two movements respective histories, situates them in wider media environments, and compares their characteristic traits. |
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ISSN: | 2364-382X |
Второстепенные работы: | Enthalten in: Gamevironments
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Persistent identifiers: | URN: urn:nbn:de:gbv:46-00107541-19 |