Indie and Dojin Games: a Multilayered Cross-Cultural Comparison

The article provides a comparative account of two paradigms of independent videogame production: the Japanese dojin (doujin) games and the increasingly global indie games. Through a multilayered analysis, it expounds the conceptual metaphors associated with indie and d jin games, traces the two move...

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主要作者: Fiadotau, Mikhail (Author)
格式: 電子 Article
語言:German
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出版: [2019]
In: Gamevironments
Year: 2019, 卷: 10, Pages: 39-84
Standardized Subjects / Keyword chains:B Japan / 視頻遊戲 / 程序设计 / 第三部們 / Westliche Welt / 文化比較
IxTheo Classification:KBM Asia
ZA Social sciences
ZB Sociology
ZG Media studies; Digital media; Communication studies
Further subjects:B Gaming in Japan
B D jin games
B Hobbyist game development
B participatory culture
B Indie games
B Cultural History
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實物特徵
總結:The article provides a comparative account of two paradigms of independent videogame production: the Japanese dojin (doujin) games and the increasingly global indie games. Through a multilayered analysis, it expounds the conceptual metaphors associated with indie and d jin games, traces the two movements respective histories, situates them in wider media environments, and compares their characteristic traits.
ISSN:2364-382X
Contains:Enthalten in: Gamevironments
Persistent identifiers:URN: urn:nbn:de:gbv:46-00107541-19