"Giving Back": An Interview With Video Game Designer Ken Wong, by Frank Bosman and Alexander D. Ornella

In this interview conducted by issue editors Frank Bosman and Alexander D. Ornella in August 2022, Ken Wong discusses the relationship between video game design, video game aesthetics, religious imagery, and cultural storytelling. He discusses how (secularized) religious tropes, ideas, and images ca...

Full description

Saved in:  
Bibliographic Details
Authors: Ornella, Alexander Darius (Author, Interviewer) ; Bosman, Frank 1978- (Author, Interviewer) ; Wong, Ken (Interviewee)
Format: Electronic Article
Language:English
Check availability: HBZ Gateway
Journals Online & Print:
Drawer...
Fernleihe:Fernleihe für die Fachinformationsdienste
Published: Institut f. Fundamentaltheologie 2023
In: Journal for religion, film and media
Year: 2023, Volume: 9, Issue: 1, Pages: 13-24
Standardized Subjects / Keyword chains:B Computer game / Design / Christianity / Culture / Forgiveness of sins / Original sin / Fantasy
IxTheo Classification:AG Religious life; material religion
CD Christianity and Culture
NBE Anthropology
ZG Media studies; Digital media; Communication studies
Further subjects:B Sacred Architecture
B Atonement
B Colonialism
B Video Games
B Religion
B Interview
Online Access: Volltext (kostenfrei)
Volltext (kostenfrei)
Description
Summary:In this interview conducted by issue editors Frank Bosman and Alexander D. Ornella in August 2022, Ken Wong discusses the relationship between video game design, video game aesthetics, religious imagery, and cultural storytelling. He discusses how (secularized) religious tropes, ideas, and images can become part of the game design and the story of the game, sometimes consciously, sometimes unconsciously. He discusses how the ideas of "giving back", of atonement, and forgiveness can become elements of successful and very well received video games.
ISSN:2617-3697
Contains:Enthalten in: Journal for religion, film and media
Persistent identifiers:DOI: 10.25364/05.9:2023.1.2